63 lines
2.0 KiB
INI
63 lines
2.0 KiB
INI
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[docks]
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dock_3_selected_tab_idx=0
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dock_4_selected_tab_idx=0
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dock_5_selected_tab_idx=0
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dock_floating={}
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dock_filesystem_h_split_offset=240
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dock_filesystem_v_split_offset=0
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dock_filesystem_display_mode=0
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dock_filesystem_file_sort=0
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dock_filesystem_file_list_display_mode=1
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dock_filesystem_selected_paths=PackedStringArray()
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://scenes/seguir_la_linea/", "res://scenes/gimnasio/", "res://scenes/flecha_y_reacciona/", "res://scenes/emparejar_las_sombras/", "res://scenes/bingo_auditivo/", "res://images/")
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dock_node_current_tab=0
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dock_history_include_scene=true
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dock_history_include_global=true
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dock_bottom=[]
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dock_closed=[]
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dock_split_2=-92
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dock_split_3=0
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dock_hsplit_1=0
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dock_hsplit_2=270
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dock_hsplit_3=-271
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dock_hsplit_4=0
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dock_3="Scene,Import"
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dock_4="FileSystem"
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dock_5="Inspector,Node,History"
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[EditorNode]
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open_scenes=PackedStringArray("res://scenes/Home.tscn")
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current_scene="res://scenes/Home.tscn"
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center_split_offset=-700
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selected_default_debugger_tab_idx=0
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selected_main_editor_idx=0
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[EditorWindow]
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screen=0
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mode="maximized"
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position=Vector2i(0, 23)
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[ScriptEditor]
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open_scripts=["res://scripts/emparejar_las_sombras/animal_tile.gd", "res://scripts/app_constants.gd", "res://scripts/bingo_auditivo/configuration_bingo.gd", "res://scripts/emparejar_las_sombras/configuration_emparejar_las_sombras.gd", "res://scripts/flecha_y_reacciona/configuration_f_y_r.gd", "res://scripts/gimnasio/configuration_gym.gd", "res://scripts/seguir_la_linea/configuration_seguir_la_linea.gd", "res://scripts/game_data.gd", "res://scripts/flecha_y_reacciona/game_flecha_y_reacciona.gd", "res://scripts/gimnasio/game_gym.gd", "res://scripts/home.gd"]
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selected_script="res://scripts/flecha_y_reacciona/configuration_f_y_r.gd"
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open_help=[]
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script_split_offset=250
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list_split_offset=0
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zoom_factor=1.14286
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[GameView]
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floating_window_rect=Rect2i(0, 0, 1932, 1127)
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floating_window_screen=0
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[ShaderEditor]
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open_shaders=[]
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split_offset=200
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selected_shader=""
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text_shader_zoom_factor=1.0
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