AppResidencia/flecha/.godot/editor/game.tscn-folding-c2a7af834...

6 lines
1.1 KiB
INI

[folding]
node_unfolds=[NodePath("."), PackedStringArray("Layout"), NodePath("WinnerSelector/ColorRect"), PackedStringArray("Layout"), NodePath("WinnerSelector/VBoxContainer"), PackedStringArray("Layout", "Layout/Container Sizing", "Layout/Transform", "Theme Overrides", "Theme Overrides/constants"), NodePath("WinnerSelector/VBoxContainer/Label"), PackedStringArray("Layout/Container Sizing", "Theme Overrides", "Theme Overrides/colors"), NodePath("WinnerSelector/VBoxContainer/MenuPlayers"), PackedStringArray("Layout", "Layout/Container Sizing", "Theme Overrides", "Theme Overrides/colors", "Theme Overrides/styles", "theme_override_styles/normal"), NodePath("WinnerSelector/VBoxContainer/Button"), PackedStringArray("Layout", "Layout/Container Sizing", "Theme Overrides", "Theme Overrides/styles", "theme_override_styles/normal"), NodePath("Blocker"), PackedStringArray("Layout")]
resource_unfolds=["res://scenes/game.tscn::StyleBoxFlat_uwrxv", PackedStringArray(), "res://scenes/game.tscn::StyleBoxFlat_yqjtg", PackedStringArray()]
nodes_folded=[NodePath("WinnerSelector"), NodePath("WinnerSelector/VBoxContainer")]