24 lines
501 B
GDScript
24 lines
501 B
GDScript
class_name GameData
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extends Node
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#Este script se encarga de comunicarse con la api
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var all_residents = []
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static var resident_playing = " "
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static var start_time: int = 0
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static var end_time: int = 0
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static var fail_count: int = 0
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static func start_game():
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start_time = Time.get_unix_time_from_system()
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fail_count = 0
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static func end_game():
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end_time = Time.get_unix_time_from_system()
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static func add_fail():
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fail_count += 1
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static func get_duration() -> int:
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return end_time - start_time
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